SOCKET.IO QUICK REFERENCE
Events, rooms, namespaces, middleware, real-time patterns
Setup
Server Setup (Node.js)
import { Server } from "socket.io";
const io = new Server(3000, {
cors: { origin: "http://localhost:5173" }
});
Client Setup
import { io } from "socket.io-client";
const socket = io("http://localhost:3000");
With Express
import express from "express";
import { createServer } from "http";
import { Server } from "socket.io";
const app = express();
const server = createServer(app);
const io = new Server(server);
Server Options
| cors | CORS configuration for cross-origin |
| path | Custom path (default: /socket.io) |
| pingInterval | Heartbeat interval (ms, default 25000) |
| pingTimeout | Timeout before disconnect (default 20000) |
| maxHttpBufferSize | Max message size in bytes (default 1MB) |
Events
Built-in Events (Server)
| connection | Client connects |
| disconnect | Client disconnects |
| disconnecting | Client is disconnecting (still in rooms) |
| error | Error event |
Built-in Events (Client)
| connect | Connected to server |
| disconnect | Disconnected from server |
| connect_error | Connection failed |
| reconnect | Successfully reconnected |
| reconnect_attempt | Attempting to reconnect |
Connection Lifecycle
io.on("connection", (socket) => {
console.log(`connected: ${socket.id}`);
socket.on("disconnect", (reason) => {
console.log(`disconnected: ${reason}`);
});
});
Emitting
Server Emit
socket.emit("hello", { msg: "world" });
socket.emit("data", arg1, arg2);
io.emit("broadcast", data);
Client Emit
socket.emit("chat:message", { text });
socket.emit("update", data, (res) => {
console.log("ack:", res);
});
Emit Patterns
| socket.emit(ev, data) | Send to this socket only |
| io.emit(ev, data) | Send to all connected clients |
| socket.broadcast.emit() | All clients except sender |
| io.to(room).emit() | All clients in room |
| socket.to(room).emit() | Room members except sender |
Broadcasting
Broadcast Methods
io.emit("msg", data);
socket.broadcast.emit("msg", data);
io.to("room1").emit("msg", data);
io.except("room2").emit("msg", data);
Volatile & Compressed
| socket.volatile.emit() | Drop if client not ready (no buffering) |
| socket.compress(true).emit() | Enable per-message compression |
| io.local.emit() | Broadcast to local server only (multi-node) |
| socket.timeout(5000).emit() | Emit with timeout for acknowledgement |
Rooms
Room Operations
socket.join("room-1");
socket.join(["room-1", "room-2"]);
socket.leave("room-1");
io.to("room-1").emit("msg", data);
Room Properties
| socket.rooms | Set of rooms this socket is in |
| socket.id | Each socket auto-joins its own ID room |
| io.sockets.adapter.rooms | Map of all rooms and their members |
Room Patterns
socket.on("join:room", (room) => {
socket.join(room);
io.to(room).emit("user:joined", socket.id);
});
socket.on("disconnecting", () => {
for (const room of socket.rooms) {
socket.to(room).emit("user:left", socket.id);
}
});
Namespaces
Creating Namespaces
const chat = io.of("/chat");
const admin = io.of("/admin");
chat.on("connection", (socket) => {
chat.emit("user:online", socket.id);
});
Client Connecting to Namespace
const chat = io("http://localhost:3000/chat");
const admin = io("http://localhost:3000/admin");
Dynamic Namespaces
io.of(/^\/project-\d+$/).on("connection",
(socket) => {
const ns = socket.nsp.name;
console.log(`joined namespace: ${ns}`);
}
);
Middleware
Server Middleware
io.use((socket, next) => {
const token = socket.handshake.auth.token;
if (isValid(token)) return next();
next(new Error("authentication failed"));
});
Namespace Middleware
const admin = io.of("/admin");
admin.use((socket, next) => {
if (socket.handshake.auth.role === "admin")
return next();
next(new Error("not authorized"));
});
Middleware Properties
| socket.handshake.auth | Auth data sent from client |
| socket.handshake.headers | HTTP headers from initial request |
| socket.handshake.query | Query parameters from connection URL |
| socket.data | Arbitrary data attached in middleware |
Error Handling
Server-Side Errors
socket.on("action", (data, callback) => {
try {
const result = process(data);
callback({ status: "ok", data: result });
} catch (err) {
callback({ status: "error", msg: err.message });
}
});
Client-Side Errors
socket.on("connect_error", (err) => {
console.log("connection error:", err.message);
});
socket.io.on("reconnect_failed", () => {
console.log("reconnection failed");
});
Client Reconnection Options
| reconnection | Enable auto-reconnect (default true) |
| reconnectionAttempts | Max attempts (default Infinity) |
| reconnectionDelay | Initial delay ms (default 1000) |
| reconnectionDelayMax | Max delay ms (default 5000) |
Acknowledgements
Client Sends, Server Acks
// client
socket.emit("save", data, (response) => {
console.log("server ack:", response);
});
// server
socket.on("save", (data, callback) => {
callback({ saved: true, id: 42 });
});
Server Sends, Client Acks
// server
socket.emit("ping", (response) => {
console.log("client ack:", response);
});
// client
socket.on("ping", (callback) => {
callback("pong");
});
With Timeout
socket.timeout(5000).emit("save", data,
(err, response) => {
if (err) console.log("timeout!");
else console.log("ack:", response);
}
);
Common Patterns
Chat Room
io.on("connection", (socket) => {
socket.on("chat:join", (room) => {
socket.join(room);
socket.to(room).emit("chat:joined",
socket.id);
});
socket.on("chat:message", ({ room, text }) => {
io.to(room).emit("chat:message", {
from: socket.id, text
});
});
});
Online Presence
const users = new Map();
io.on("connection", (socket) => {
users.set(socket.id, socket.handshake.auth);
io.emit("users:list", [...users.values()]);
socket.on("disconnect", () => {
users.delete(socket.id);
io.emit("users:list", [...users.values()]);
});
});
Rate Limiting
io.use((socket, next) => {
const ip = socket.handshake.address;
if (rateLimiter.consume(ip)) return next();
next(new Error("rate limit exceeded"));
});