Basics
Hello World
import Foundation print("Hello, World!")
Constants & Variables
let name = "Swift" // constant (immutable) var count = 0 // variable (mutable) count += 1 let pi: Double = 3.14 // explicit type annotation
Comments
// single-line comment /* multi-line comment */ /// documentation comment (Markdown supported)
Types
Basic Types
IntPlatform-sized integer (64-bit on modern systems)
Double64-bit floating point (preferred over Float)
Float32-bit floating point
Booltrue / false
StringUnicode string, value type
CharacterSingle extended grapheme cluster
Type Inference & Conversion
let score = 95 // inferred as Int let gpa = 3.8 // inferred as Double let total = Double(score) + gpa // explicit conversion let label = "Score: \(score)" // string interpolation
Tuples
let point = (x: 3, y: 5) print(point.x) // named access let (x, y) = point // decompose let (first, _) = point // ignore second value
Type Aliases
typealias Coordinate = (Double, Double) let origin: Coordinate = (0.0, 0.0)
Control Flow
If / Else
if score > 90 { print("A") } else if score > 80 { print("B") } else { print("C") }
Switch
switch grade { case "A": print("excellent") case "B", "C": print("passing") default: print("unknown") }
Loops
for i in 0..<5 { } // half-open range for name in names { } // collection for (i, val) in list.enumerated() { } while condition { } repeat { } while condition // do-while
Guard
func process(value: Int?) { guard let v = value, v > 0 else { return } print(v) // v is unwrapped and in scope }
Functions
Basic Function
func greet(name: String) -> String { return "Hello, \(name)!" } greet(name: "Alice")
Argument Labels
func move(from start: Int, to end: Int) -> Int { return end - start } move(from: 0, to: 10) // external labels func add(_ a: Int, _ b: Int) -> Int { a + b }
Default & Variadic Parameters
func join(_ items: String..., separator: String = ", ") -> String { items.joined(separator: separator) } join("a", "b", "c")
inout Parameters
func double(_ x: inout Int) { x *= 2 } var num = 5 double(&num) // num is now 10
Closures
Closure Syntax
let double = { (x: Int) -> Int in return x * 2 } let nums = [3, 1, 2] let sorted = nums.sorted { $0 < $1 } let mapped = nums.map { $0 * 10 }
Trailing Closure
UIView.animate(withDuration: 0.3) { view.alpha = 0.0 }
Capturing Values
func makeCounter() -> () -> Int { var count = 0 return { count += 1; return count } } let counter = makeCounter() // counter() => 1, 2, ...
Classes & Structs
Struct (Value Type)
struct Point { var x: Double var y: Double } var p = Point(x: 1, y: 2) // auto memberwise init
Class (Reference Type)
class Vehicle { var speed: Double = 0 init(speed: Double) { self.speed = speed } } class Car: Vehicle { var gear: Int = 1 }
Struct vs Class
structValue type, copied on assignment, no inheritance
classReference type, shared by reference, supports inheritance
mutatingRequired keyword for struct methods that modify self
deinitClass-only deinitializer (called before deallocation)
Protocols
Defining & Conforming
protocol Drawable { var description: String { get } func draw() } struct Circle: Drawable { /* implement required members */ }
Protocol Extensions
extension Drawable { func log() { print("Drawing: \(description)") } } // all Drawable conformers get log() for free
Common Protocols
Equatable== and != comparison
Comparable<, >, <=, >= ordering
HashableCan be used as Dictionary key or in Set
CodableEncodable + Decodable (JSON, Plist)
CustomStringConvertibleCustom description property
IdentifiableRequires id property (SwiftUI)
Optionals
Declaring Optionals
var name: String? = "Alice" // may contain String or nil var age: Int? = nil // currently nil let count: Int = 5 // non-optional, never nil
Unwrapping
if let n = name { print(n) } // optional binding guard let n = name else { return } // guard let n = name ?? "Unknown" // nil coalescing let n = name! // force unwrap (crashes if nil)
Optional Chaining
let count = user?.address?.zip?.count // returns nil if any link in the chain is nil user?.save() // called only if user is non-nil
Optional Map
let length = name.map { $0.count } // Int? let upper = name.flatMap { $0.isEmpty ? nil : $0.uppercased() }
Enums
Basic Enum
enum Direction { case north, south, east, west } var heading = Direction.north heading = .east // type inferred
Associated Values
enum Result { case success(data: String) case failure(code: Int, message: String) } if case .failure(let code, _) = r { print(code) }
Raw Values
enum Planet: Int { case mercury = 1, venus, earth, mars } let p = Planet(rawValue: 3) // Optional(.earth) print(Planet.earth.rawValue) // 3
Methods on Enums
enum Suit: String, CaseIterable { case hearts, diamonds, clubs, spades } Suit.allCases.forEach { print($0.rawValue) }
Error Handling
Defining Errors
enum NetworkError: Error { case badURL case timeout(seconds: Int) case serverError(code: Int) }
Throwing & Catching
func fetch(url: String) throws -> Data { guard url.hasPrefix("https") else { throw NetworkError.badURL } return Data() } do { let data = try fetch(url: "https://example.com") } catch { print("Error: \(error)") }
try Variants
tryMust be inside do-catch, propagates error
try?Returns optional, nil on error
try!Force try, crashes on error
throwsFunction can throw errors
rethrowsThrows only if closure argument throws